Ami Suzuki - THANK YOU 4 EVERY DAY EVERY BODY

Track Listing

  1. THANK YOU 4 EVERY DAY EVERY BODY
  2. I really wanna tell
  3. THANK YOU 4 EVERY DAY EVERY BODY (Club Collapse Remix)
  4. I really wanna tell (Confession Remix)

1. THANK YOU 4 EVERY DAY EVERY BODY

Why was this the only single for the era? I mean it’s not abad song at all. The imagery of having fun stays true and the title is a little strange (even though her next single is her final SONY single). The song is very upbeat, but it comes at a price. Ami can not sing on a higher register at all. Her voice is on the uber nasally side. Luckily, this songs awesome beat keeps it from being disasterous. Though I do like the song even with her being very bad vocally XD

2. I really wanna tell

Worst idea ever! I mean this song totally annoys me. It’s got a dark start but then this guy comes in and totally destroys the song with his ugly ass voice. Though Ami is just as bad if not worse. She doesn’t pronounce her English. The song has some nice points but it’s overshadowed by the fact this guy is in it. He needs to be shot in the arm. The song would have been better without him.

3. THANK YOU 4 EVERY DAY EVERY BODY (Club Collapse Remix)

Almost 8 minutes in length, this remix doesn’t surprise me. I mean it’s more club friendly and yet there’s strings in it? I actually like the strings line a lot since they are playing smoothly. Then Ami comes in with the ever so used *megaphone voice*. Then I hear that her singing doesn’t really click with the music much. It’s alright, but it’s nothing to write home about at all.

4. I really wanna tell (Confession Remix)

I was surprised at how this song started ominous and very breezy adding more instruments here and there. The some oooo-ing starts which sounds pretty good. I’m actually feeling this remix good, it’s definitly a darker track and that guy is still there…That’s not a good idea to have him, but they added some backgrounds vocals so it wasn’t just him and Ami still sounds bad doing her Engrish. Still this remix fared so much better than the original!

 

 

So the 1st and final single of “Infinity Eighteen Vol.2″ was alright, but it seems like her transferring to a more urban feel has failed immensely especially that awful I really wanna tell. Luckily the remixes were on the better side and the A-side. But Please…don’t let that guy sing ever again!

 

 

      

Ami Suzuki - Don’t need to say good bye

Track Listing

  1. Don’t need to say good bye
  2. My wish -if you wanna be with me-
  3. Don’t need to say good bye (Instrumental)

1. Don’t need to say good bye

I guess we’re sticking with the ballad for her last single of the era. I wasn’t fully feeling this song just because of all the mishaps they were doing to Ami’s voice. They were twisting it pretty bad and that made her sound strange. Her English has gotten a little better, but it isn’t that great still. So much for that huh?

2. My wish -if you wanna be with me-

I always loved this track even though it’s terribly repeptive. Still the song has such a fun vibe to it that you can’t help but sing along. The verses do come off a little mysterious and still has the strange twisting in it. Then she hits the chorus and it disappears altogether and Ami sounds pretty good. Though I do kind of wish they gave the song a more distinct sound and not make it sound like every other upbeat track in the album.

 

 

For being the last single for the “Infinity 18 Vol.1″ era it was disappointing. Don’t need to say good bye was more or less of the same she’s been doing since her debut album. So it’s nothing special. Oddly enough, My wish -if you wanna be with me- is pretty catchy and definitly would have made a better B-side IMO

 

      

ANNOUNCEMENT + NEW ARTISTS

So yeah, this week will be the 1st time I’ll spend a week on an artist!

 

AMI SUZUKI….everyday of this week I will do an Ami single to finish her SONY era and go through her 2 indies singles as well

 

About new artists, you’ve seen it. Maki Goto & GIRL NEXT DOOR is the two new artists I’m doing…as well as something Die from Gold Hikari has reviewed and I got heavily into is Yousei Teikoku. So after this week I will so do them

      

Motorcycles aren’t so scary

My mom may just keel over after reading that title, but I’ve come to the conclusion that it’s true. Motorcycles aren’t scary. I don’t think they’re dangerous, either. You know what’s dangerous? The people riding the motorcycles. And sometimes the people driving cars around motorcycles (I’m talking to you, you dumb white car with the handicapped sticker). I guess it can be said about a lot of things in the world, but as long as you’re responsible and careful, I don’t think motorcycles should scare you. Those words are pretty important, though: Responsible and Careful.

When we took our motorcycle safety class, one of the instructors told us she had been riding for years (she told us how many, I just don’t remember, but it was a lot of years) and had just recently ugraded her bike to a 650cc, or 700cc, something like that. Her point was, it had taken her all this time to be able to handle a more powerful bike. She told us stories of people who run out buy the biggest bike they can afford as their first bike because it looks cool and they think they can handle it. They don’t want a smaller one because they don’t want anyone to make fun of them. I’ve come to the conclusion that I don’t really care what other people think of me, my bike, or all the gear I wear. Sometimes, when it’s hot and sticky, I really wish we could just ride around in a t-shirt. But then I think how much I’d regret that decision if anything ever happened. Better safe than sorry, right? 

T has a friend who rode dirt bikes when he was a kid and now wants to buy a motorcycle. Granted, he may be all talk and may never actually purchase anything due to his, uh, frugal nature, but the bike he wants is almost twice as big as the one T has. And T’s had a lot of years of riding under his belt. And now he has to worry that his friend may end up with a motorcycle way beyond his abilities, something that could get him seriously hurt. Why would you want your friends to worry about you over something like that?

I joke that I am totally ready for a big bike. That, because I’d ridden a total of maybe 200 miles, I have already outgrown my little Rebel. I joke about it, but I know I’m not. Sometimes my little bike already feels too heavy. What would I do with a bigger one? I know that every time I get on my bike, a little part of T stresses out because he would feel so guilty if I ever got hurt. I figure, if I’m ever ready for a bigger bike, he’ll let me know. After all, that’s how I learned I was ready to go from closed neighborhood streets to the actual streets of Poway. Because T told me I was. We just go slow and steady until I’m not nervous. We go where there isn’t a lot of traffic. We ride when there aren’t a lot of cars on the road. He’s the one who taught me that it doesn’t matter what anyone else thinks. You go at your own pace and if you have to slow down so you don’t crash, then you just slow down. And if you’re riding with people who get mad at you for that, then you don’t ride with them any more. You wear the gear for protection, not style. Of course, that didn’t stop me from buying a helmet primarily because it was pretty.

We took our motorcycle gang out for a ride on Sunday. I guess it was our first group ride ever! And it was fun. I suppose it will become more fun when I’m not so focused on staying on the road and watching my outside-inside-outside curves and can look around and see the scenery, but it was still fun. We ended up at The Hideout Saloon near Santa Ysabel. It’s this little place that’s only open on the weekend and seems to be only frequented by bikers. They have a short menu, simple food, but it all tastes delicious after a good ride. Plus, the people watching is amazingly fun. Riding in a group is a lot less intense than when it’s just the two of us. I guess because I was in the middle, I didn’t have to worry so much about cars in front and back of me. Plus, the roads we took didn’t really have too many cars. Quite a bit of roadkill, but not too many cars. It was a good ride and it makes me excited to take more.

Don’t worry, mom. I’m in good hands.

      

Ten Greatest Video Game Cars

In honor of the vehicular hoonage video games allow us to safely perpetrate, we've selected these, the ten greatest cars from the annals of video game history. They have challenged the deftness of our readers thumbs, the quickness of their eyes and the flexibility of their notions of how gravity works. Whether in a racing sim, an action title or crime-ridden universe, these ten vehicles represent generations of rubber-burning enjoyment. Hit the jump to see them all.


10. G-6155 (Spy Hunter)

What is a "Spy Hunter" exactly and why is everyone trying to run the "Spy Hunter" off the road? It's hard to say, but few people locked into the excitement of playing Spy Hunter bothered to do anything but toss Road Lords off the screen to the hypnotic beat of the "Peter Gunn" theme. It had smokescreens, it had oil slicks and with a trip to the weapon van it was seriously armed. Most of all, it was sexy.


9.) Suzuki Escudo (Gran Turismo Series)

You started out with a Mazda Demio, worked your way up to a Del Sol and struggled your way through to a Mitsubishi 3000GT stacked so high with performance parts you could barely keep it on the road. You did all these things but you weren't anybody in Gran Turismo until you could plop down the insane cash for the even more insane Suzuki Escudo Pike's Peak Racer. How insanely fast was it? As Dr.Danger pointed out, you could achieve unreal speed by setting up a long draft on the oval course. Given the right setup the physics engine would even let you do a somersault with it. [Photo: IGCD.net]


8.) The 4x4 (Ivan "Ironman" Stewart's Super Off Road)

Growing up with arcades, there were two kind of people: the ones that looked for the multi-colored Street Fighter joysticks and the ones that looked for the (if you were lucky) triple steering wheels of Ivan "Ironman" Stewart's Super Off Road. It was the first steering wheel a lot of kids like Unregular got their pizza-stained hands on and, due to quick gameplay and NITROS, most of them were never the same again. [Photo: TeamTeaBag]


7.) Sweet Tooth's Chevy Ice Cream Truck(Twisted Metal)

Twisted Metal has a special place in our hearts for merging the concept of head-to-head destruction with a driving game in such an enjoyable package. Everyone had a favorite vehicle and a belief that their special weapon was the key to success. But no car managed to stir the imagination like Sweet Tooth, the insane clown in a Chevy Ice Cream Truck. It was tough. It was fun to drive. It had a giant clown head on the top of it. It was the ultimate extension of teenage angst in a purely digital form.
[Photo: IGCD.net]


6.) Mario's Kart (Mari Kart Series)

Who knew that a game essentially about go-kart racing could be so much fun? It manages to feature no vehicles or weapons from the real world. The race tracks are often shaped like characters. The physics of the game are completely unlike even kart racing. Yet time-after-time we manage to sit down with our friends and enjoy hours of the game on any console it appears on. As with other games, there is debate as to what kart is truly the best, but Mario's red kart clearly carries with it the best balance of speed, size and acceleration. Be on the lookout for that kart and LamerX with a red shell on your tail.


5.) Infernus (Grand Theft Auto Series)

It takes a lot of effort to stand out in a game that features, amongst other vehicles, an Armored Personal Carrier and an ambulance. What makes the Infernus so special to the Grand Theft Auto series is the durability of its enjoyment (if not its actual, rather poor, durability). Whether it's the Vector-based Infernus of GTA III or the Murcielago of GTA IV, there's little that's as much fun as hopping in the high-speed ride, finding the best ramp and learning how to fly higher than a helicopter. We imagine Msketchler is trolling a virtual world in one now. [Photo: IGCD.net]


4.) The Blue Racer (F-Zero)

The Blue Racer from F-Zero stands out on this list, and not just because it is the only car here without any wheels. When F-Zero debuted on the SNES it blew our minds. With its quasi-3D graphics it felt like a revolution in gameplay. It was as if we had gone from horse-and-buggy to hovercar. Though the differentiation between cars was for the most part completely visual, everyone seemed to want the Blue Racer when it was their turn at the controls. It not only carried the cover and looked the fastest, it felt the fastest. It is the only futuristic racer that Dr. Danger would pilot around Mute City. [Photo: Wikimedia]


3.) Hornet (Daytona USA)

Rather than bothering with the complicated licensing involved in creating a NASCAR-type game, SEGA pushed through a rather detailed racing simulator with made-up names. As the driver in the original version of Daytona USA you raced a Hornet, and only a hornet. Is it a Ford or a Chevy? We don't know. We just know that when anyone is invited to an event at Dave & Buster's the first test of skill is behind the wheel of Hornet. It looks like a stock car but it drives like a dream and takes abuse like Rodney Dangerfield.
[Photo Arcade-History]


2.) Buick Skylark (Driver: You Are The Wheelman)

Before there was a fully 3D Grand Theft Auto there was Driver: You Are The Wheelman. As an undercover cop asked to infiltrate the world or organized crime, you have to dodge the cops and carry out jobs for the villains without becoming one yourself. Rather than throwing the driver into an officially-licensed Dodge Intrepid or something equally as ridiculous, the designers start out the driver in what is essentially a Buick Skylark. The mix of tire-smoking rear-wheel-drive and a growling V8 make for classic and unforgettable enjoyment. It's one big reason to never part with that PS1.
[Photo: IGCD.net]


1.) Ferrari Testarossa (Outrun)

Though Hang On may have been the test-bed for the technology, the original Out Run arcade game was one of the first driving simulators to put the player head first into the action. It was the game that let us dream of actually cruising down familiar roads at high-speeds and it was the Ferrari Testarossa we associate with that dream. It combined the beauty of a classic Italian design with the fun of open-top driving. But the best feature, and the reason why we can't forget the car, was probably the girlfriend in the passenger seat. Any car that comes pre-equipped with a blonde passenger that's easily impressed by beating a checkpoint is the car for Kors and a ride worthy of our endless appreciation. [Photo: IGCD.net]

What’s The Perfect Vehicle For The Financiapocalypse?

I'll stick with my 1982 Suzuki GS750. Great bike for hard times!

slackinfux

Motorcycles aren’t so scary

My mom may just keel over after reading that title, but I’ve come to the conclusion that it’s true. Motorcycles aren’t scary. I don’t think they’re dangerous, either. You know what’s dangerous? The people riding the motorcycles. And sometimes the people driving cars around motorcycles (I’m talking to you, you dumb white car with the handicapped sticker). I guess it can be said about a lot of things in the world, but as long as you’re responsible and careful, I don’t think motorcycles should scare you. Those words are pretty important, though: Responsible and Careful.

When we took our motorcycle safety class, one of the instructors told us she had been riding for years (she told us how many, I just don’t remember, but it was a lot of years) and had just recently ugraded her bike to a 650cc, or 700cc, something like that. Her point was, it had taken her all this time to be able to handle a more powerful bike. She told us stories of people who run out buy the biggest bike they can afford as their first bike because it looks cool and they think they can handle it. They don’t want a smaller one because they don’t want anyone to make fun of them. I’ve come to the conclusion that I don’t really care what other people think of me, my bike, or all the gear I wear. Sometimes, when it’s hot and sticky, I really wish we could just ride around in a t-shirt. But then I think how much I’d regret that decision if anything ever happened. Better safe than sorry, right? 

T has a friend who rode dirt bikes when he was a kid and now wants to buy a motorcycle. Granted, he may be all talk and may never actually purchase anything due to his, uh, frugal nature, but the bike he wants is almost twice as big as the one T has. And T’s had a lot of years of riding under his belt. And now he has to worry that his friend may end up with a motorcycle way beyond his abilities, something that could get him seriously hurt. Why would you want your friends to worry about you over something like that?

I joke that I am totally ready for a big bike. That, because I’d ridden a total of maybe 200 miles, I have already outgrown my little Rebel. I joke about it, but I know I’m not. Sometimes my little bike already feels too heavy. What would I do with a bigger one? I know that every time I get on my bike, a little part of T stresses out because he would feel so guilty if I ever got hurt. I figure, if I’m ever ready for a bigger bike, he’ll let me know. After all, that’s how I learned I was ready to go from closed neighborhood streets to the actual streets of Poway. Because T told me I was. We just go slow and steady until I’m not nervous. We go where there isn’t a lot of traffic. We ride when there aren’t a lot of cars on the road. He’s the one who taught me that it doesn’t matter what anyone else thinks. You go at your own pace and if you have to slow down so you don’t crash, then you just slow down. And if you’re riding with people who get mad at you for that, then you don’t ride with them any more. You wear the gear for protection, not style. Of course, that didn’t stop me from buying a helmet primarily because it was pretty.

We took our motorcycle gang out for a ride on Sunday. I guess it was our first group ride ever! And it was fun. I suppose it will become more fun when I’m not so focused on staying on the road and watching my outside-inside-outside curves and can look around and see the scenery, but it was still fun. We ended up at The Hideout Saloon near Santa Ysabel. It’s this little place that’s only open on the weekend and seems to be only frequented by bikers. They have a short menu, simple food, but it all tastes delicious after a good ride. Plus, the people watching is amazingly fun. Riding in a group is a lot less intense than when it’s just the two of us. I guess because I was in the middle, I didn’t have to worry so much about cars in front and back of me. Plus, the roads we took didn’t really have too many cars. Quite a bit of roadkill, but not too many cars. It was a good ride and it makes me excited to take more.

Don’t worry, mom. I’m in good hands.

      

Ten Greatest Video Game Cars

In honor of the vehicular hoonage video games allow us to safely perpetrate, we've selected these, the ten greatest cars from the annals of video game history. They have challenged the deftness of our readers thumbs, the quickness of their eyes and the flexibility of their notions of how gravity works. Whether in a racing sim, an action title or crime-ridden universe, these ten vehicles represent generations of rubber-burning enjoyment. Hit the jump to see them all.


10. G-6155 (Spy Hunter)

What is a "Spy Hunter" exactly and why is everyone trying to run the "Spy Hunter" off the road? It's hard to say, but few people locked into the excitement of playing Spy Hunter bothered to do anything but toss Road Lords off the screen to the hypnotic beat of the "Peter Gunn" theme. It had smokescreens, it had oil slicks and with a trip to the weapon van it was seriously armed. Most of all, it was sexy.


9.) Suzuki Escudo (Gran Turismo Series)

You started out with a Mazda Demio, worked your way up to a Del Sol and struggled your way through to a Mitsubishi 3000GT stacked so high with performance parts you could barely keep it on the road. You did all these things but you weren't anybody in Gran Turismo until you could plop down the insane cash for the even more insane Suzuki Escudo Pike's Peak Racer. How insanely fast was it? As Dr.Danger pointed out, you could achieve unreal speed by setting up a long draft on the oval course. Given the right setup the physics engine would even let you do a somersault with it. [Photo: IGCD.net]


8.) The 4x4 (Ivan "Ironman" Stewart's Super Off Road)

Growing up with arcades, there were two kind of people: the ones that looked for the multi-colored Street Fighter joysticks and the ones that looked for the (if you were lucky) triple steering wheels of Ivan "Ironman" Stewart's Super Off Road. It was the first steering wheel a lot of kids like Unregular got their pizza-stained hands on and, due to quick gameplay and NITROS, most of them were never the same again. [Photo: TeamTeaBag]


7.) Sweet Tooth's Chevy Ice Cream Truck(Twisted Metal)

Twisted Metal has a special place in our hearts for merging the concept of head-to-head destruction with a driving game in such an enjoyable package. Everyone had a favorite vehicle and a belief that their special weapon was the key to success. But no car managed to stir the imagination like Sweet Tooth, the insane clown in a Chevy Ice Cream Truck. It was tough. It was fun to drive. It had a giant clown head on the top of it. It was the ultimate extension of teenage angst in a purely digital form.
[Photo: IGCD.net]


6.) Mario's Kart (Mari Kart Series)

Who knew that a game essentially about go-kart racing could be so much fun? It manages to feature no vehicles or weapons from the real world. The race tracks are often shaped like characters. The physics of the game are completely unlike even kart racing. Yet time-after-time we manage to sit down with our friends and enjoy hours of the game on any console it appears on. As with other games, there is debate as to what kart is truly the best, but Mario's red kart clearly carries with it the best balance of speed, size and acceleration. Be on the lookout for that kart and LamerX with a red shell on your tail.


5.) Infernus (Grand Theft Auto Series)

It takes a lot of effort to stand out in a game that features, amongst other vehicles, an Armored Personal Carrier and an ambulance. What makes the Infernus so special to the Grand Theft Auto series is the durability of its enjoyment (if not its actual, rather poor, durability). Whether it's the Vector-based Infernus of GTA III or the Murcielago of GTA IV, there's little that's as much fun as hopping in the high-speed ride, finding the best ramp and learning how to fly higher than a helicopter. We imagine Msketchler is trolling a virtual world in one now. [Photo: IGCD.net]


4.) The Blue Racer (F-Zero)

The Blue Racer from F-Zero stands out on this list, and not just because it is the only car here without any wheels. When F-Zero debuted on the SNES it blew our minds. With its quasi-3D graphics it felt like a revolution in gameplay. It was as if we had gone from horse-and-buggy to hovercar. Though the differentiation between cars was for the most part completely visual, everyone seemed to want the Blue Racer when it was their turn at the controls. It not only carried the cover and looked the fastest, it felt the fastest. It is the only futuristic racer that Dr. Danger would pilot around Mute City. [Photo: Wikimedia]


3.) Hornet (Daytona USA)

Rather than bothering with the complicated licensing involved in creating a NASCAR-type game, SEGA pushed through a rather detailed racing simulator with made-up names. As the driver in the original version of Daytona USA you raced a Hornet, and only a hornet. Is it a Ford or a Chevy? We don't know. We just know that when anyone is invited to an event at Dave & Buster's the first test of skill is behind the wheel of Hornet. It looks like a stock car but it drives like a dream and takes abuse like Rodney Dangerfield.
[Photo Arcade-History]


2.) Buick Skylark (Driver: You Are The Wheelman)

Before there was a fully 3D Grand Theft Auto there was Driver: You Are The Wheelman. As an undercover cop asked to infiltrate the world or organized crime, you have to dodge the cops and carry out jobs for the villains without becoming one yourself. Rather than throwing the driver into an officially-licensed Dodge Intrepid or something equally as ridiculous, the designers start out the driver in what is essentially a Buick Skylark. The mix of tire-smoking rear-wheel-drive and a growling V8 make for classic and unforgettable enjoyment. It's one big reason to never part with that PS1.
[Photo: IGCD.net]


1.) Ferrari Testarossa (Outrun)

Though Hang On may have been the test-bed for the technology, the original Out Run arcade game was one of the first driving simulators to put the player head first into the action. It was the game that let us dream of actually cruising down familiar roads at high-speeds and it was the Ferrari Testarossa we associate with that dream. It combined the beauty of a classic Italian design with the fun of open-top driving. But the best feature, and the reason why we can't forget the car, was probably the girlfriend in the passenger seat. Any car that comes pre-equipped with a blonde passenger that's easily impressed by beating a checkpoint is the car for Kors and a ride worthy of our endless appreciation. [Photo: IGCD.net]

What’s The Perfect Vehicle For The Financiapocalypse?

@LateralGPhotography: yes, but wouldn't you want to be one of the bikers in that scenario?

in which case I humbly offer the F 800 GS as the fuel-conscious desert raven bike of choice?

macfarlane.a

Ten Greatest Video Game Cars

In honor of the vehicular hoonage video games allow us to safely perpetrate, we've selected these, the ten greatest cars from the annals of video game history. They have challenged the deftness of our readers thumbs, the quickness of their eyes and the flexibility of their notions of how gravity works. Whether in a racing sim, an action title or crime-ridden universe, these ten vehicles represent generations of rubber-burning enjoyment. Hit the jump to see them all.


10. G-6155 (Spy Hunter)

What is a "Spy Hunter" exactly and why is everyone trying to run the "Spy Hunter" off the road? It's hard to say, but few people locked into the excitement of playing Spy Hunter bothered to do anything but toss Road Lords off the screen to the hypnotic beat of the "Peter Gunn" theme. It had smokescreens, it had oil slicks and with a trip to the weapon van it was seriously armed. Most of all, it was sexy.


9.) Suzuki Escudo (Gran Turismo Series)

You started out with a Mazda Demio, worked your way up to a Del Sol and struggled your way through to a Mitsubishi 3000GT stacked so high with performance parts you could barely keep it on the road. You did all these things but you weren't anybody in Gran Turismo until you could plop down the insane cash for the even more insane Suzuki Escudo Pike's Peak Racer. How insanely fast was it? As Dr.Danger pointed out, you could achieve unreal speed by setting up a long draft on the oval course. Given the right setup the physics engine would even let you do a somersault with it. [Photo: IGCD.net]


8.) The 4x4 (Ivan "Ironman" Stewart's Super Off Road)

Growing up with arcades, there were two kind of people: the ones that looked for the multi-colored Street Fighter joysticks and the ones that looked for the (if you were lucky) triple steering wheels of Ivan "Ironman" Stewart's Super Off Road. It was the first steering wheel a lot of kids like Unregular got their pizza-stained hands on and, due to quick gameplay and NITROS, most of them were never the same again. [Photo: TeamTeaBag]


7.) Sweet Tooth's Chevy Ice Cream Truck(Twisted Metal)

Twisted Metal has a special place in our hearts for merging the concept of head-to-head destruction with a driving game in such an enjoyable package. Everyone had a favorite vehicle and a belief that their special weapon was the key to success. But no car managed to stir the imagination like Sweet Tooth, the insane clown in a Chevy Ice Cream Truck. It was tough. It was fun to drive. It had a giant clown head on the top of it. It was the ultimate extension of teenage angst in a purely digital form.
[Photo: IGCD.net]


6.) Mario's Kart (Mari Kart Series)

Who knew that a game essentially about go-kart racing could be so much fun? It manages to feature no vehicles or weapons from the real world. The race tracks are often shaped like characters. The physics of the game are completely unlike even kart racing. Yet time-after-time we manage to sit down with our friends and enjoy hours of the game on any console it appears on. As with other games, there is debate as to what kart is truly the best, but Mario's red kart clearly carries with it the best balance of speed, size and acceleration. Be on the lookout for that kart and LamerX with a red shell on your tail.


5.) Infernus (Grand Theft Auto Series)

It takes a lot of effort to stand out in a game that features, amongst other vehicles, an Armored Personal Carrier and an ambulance. What makes the Infernus so special to the Grand Theft Auto series is the durability of its enjoyment (if not its actual, rather poor, durability). Whether it's the Vector-based Infernus of GTA III or the Murcielago of GTA IV, there's little that's as much fun as hopping in the high-speed ride, finding the best ramp and learning how to fly higher than a helicopter. We imagine Msketchler is trolling a virtual world in one now. [Photo: IGCD.net]


4.) The Blue Racer (F-Zero)

The Blue Racer from F-Zero stands out on this list, and not just because it is the only car here without any wheels. When F-Zero debuted on the SNES it blew our minds. With its quasi-3D graphics it felt like a revolution in gameplay. It was as if we had gone from horse-and-buggy to hovercar. Though the differentiation between cars was for the most part completely visual, everyone seemed to want the Blue Racer when it was their turn at the controls. It not only carried the cover and looked the fastest, it felt the fastest. It is the only futuristic racer that Dr. Danger would pilot around Mute City. [Photo: Wikimedia]


3.) Hornet (Daytona USA)

Rather than bothering with the complicated licensing involved in creating a NASCAR-type game, SEGA pushed through a rather detailed racing simulator with made-up names. As the driver in the original version of Daytona USA you raced a Hornet, and only a hornet. Is it a Ford or a Chevy? We don't know. We just know that when anyone is invited to an event at Dave & Buster's the first test of skill is behind the wheel of Hornet. It looks like a stock car but it drives like a dream and takes abuse like Rodney Dangerfield.
[Photo Arcade-History]


2.) Buick Skylark (Driver: You Are The Wheelman)

Before there was a fully 3D Grand Theft Auto there was Driver: You Are The Wheelman. As an undercover cop asked to infiltrate the world or organized crime, you have to dodge the cops and carry out jobs for the villains without becoming one yourself. Rather than throwing the driver into an officially-licensed Dodge Intrepid or something equally as ridiculous, the designers start out the driver in what is essentially a Buick Skylark. The mix of tire-smoking rear-wheel-drive and a growling V8 make for classic and unforgettable enjoyment. It's one big reason to never part with that PS1.
[Photo: IGCD.net]


1.) Ferrari Testarossa (Outrun)

Though Hang On may have been the test-bed for the technology, the original Out Run arcade game was one of the first driving simulators to put the player head first into the action. It was the game that let us dream of actually cruising down familiar roads at high-speeds and it was the Ferrari Testarossa we associate with that dream. It combined the beauty of a classic Italian design with the fun of open-top driving. But the best feature, and the reason why we can't forget the car, was probably the girlfriend in the passenger seat. Any car that comes pre-equipped with a blonde passenger that's easily impressed by beating a checkpoint is the car for Kors and a ride worthy of our endless appreciation. [Photo: IGCD.net]

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